Community Guide · 2026
InFalsus
Exspēs, cold wings fold around us
In Falsus is lowiro's rhythm and card game. In Falsus Guide is an unofficial fan resource with practical demo guides, card references and planning tools.
Game information is checked against the official In Falsus website and its Steam store page.
Maintained by the In Falsus Guide Editorial Team · Updated July 24, 2026
“A long shadow falls over the world and the people there collared beneath it.”
Prototype Lab
Tools
Built from demo v0.3.1 testing. Numbers may shift at release — the method won't.
Select Blueprint
Hex Board
Computed Output
Power
254
Defense
245
- Filled Zone stats (P / D)
- 280 / 270 (3 zones)
- Iota placed / limit
- 8 / 10
- Avg Potency → multiplier
- 90.6 → ×0.91
- Penalty multiplier
- ×1.00
- Trait Slots
- 2
Penalties
NO PENALTIES
Iota Inventory
Toggle an Iota off to see the delta in the output panel. Max 3 Iota per tile; exceeding the Iota Limit triggers Overload.
Card Loadout
One Card per Phase slot, and no two Cards may share a Blueprint. An empty Phase slot fights with a 100/100 baseline.
Encounter Setup
CONNECTED
Phase Breakdown
| Phase | Card | Power | Opp Power | Hit / Break | Dealt | Taken | Resolve (You / Opp) |
|---|---|---|---|---|---|---|---|
| P1 | Path to Reality×5 RES | 320 | 96 ▲ | 180/20 | 739 | 48 | 1,072 / -299 |
| P2 | 4AM×5 RES | 260 | 77 | 180/20 | 601 | 39 | 1,033 / -900 |
| P3 | Lost Garden×5 RES | 290 | 96 ▲ | 180/20 | 670 | 48 | 985 / -1,570 |
| P4 | Baseline 100/100×5 RES | 100 | 77 | 180/20 | 231 | 39 | 947 / -1,801 |
| P5 | Baseline 100/100×5 RES | 100 | 77 | 180/20 | 231 | 39 | 908 / -2,032 |
▲ marks color advantage (×1.25). ×5 RES marks a Phase where Resonance is active. Resolve carries across Phases.
Suggested Optimizations
- Swap Phase 1 and Phase 3 for +167 damage
- Swap Phase 2 and Phase 3 for +167 damage
- Swap Phase 3 and Phase 4 for +167 damage
Desired Iota
Color
Shape
Minimum Tier
Drops require a CONNECTED result with a DIVE CLEAR or better.
Suggested Farm Order
Estimated total: ~8 qualifying clears (prototype: 3 random drops per clear).
- #1Ghost RayQlarabelle & crayvxnT3Covers 6 desired Iota~4 clears per target itemMIN 1 · EVO 4 · ULT 8 · FBD 10Red · Shape IRed · Shape IIRed · Shape IIIBlue · Shape IBlue · Shape IIBlue · Shape III
- #2Hyaloüyneak+qT4Covers 6 desired Iota~4 clears per target itemMIN 3 · EVO 6 · ULT 10Red · Shape IRed · Shape IIRed · Shape IIIBlue · Shape IBlue · Shape IIBlue · Shape III
- #3à la modearanT5Covers 6 desired Iota~4 clears per target itemMIN 1 · EVO 5 · ULT 9 · FBD 11Red · Shape IRed · Shape IIRed · Shape IIIBlue · Shape IBlue · Shape IIBlue · Shape III
- #4OrdirehvFeryquitousT5Covers 3 desired Iota~4 clears per target itemMIN 1 · EVO 4 · ULT 8 · FBD 10Red · Shape IRed · Shape IIRed · Shape III
Field Manual
Guides
Everything we verified in the demo, written down so you don't have to learn it the hard way.
In Falsus Tips: 20 Essential Beginner Tips
Keybinds, judgement timing, Resonance burst windows and Blueprint placement — read this before your first dive.
Demo Guide: Songs, Unlocks & Progression
Every song, unlock condition and progression quirk in the free demo, plus what carries over at release.
Cards & Integration Explained
Iota farming, Blueprint filling and Trait selection — the full Card Integration loop, demystified.
Rhythm Tips for Beginners
Start on MIN, then master TAP, HOLD, FIELD and FLICK without fighting your own hands.
System Reference
Mechanics
The rules under the rhythm — difficulties, grades, note types, colors and penalties, as verified in the demo.
| Diff | Full Name | Keys | Description |
|---|---|---|---|
| MIN | Minimal | 4K | Static finger placement, beginner friendly |
| EVO | Evolved | 5K | Active lanes may shift mid-chart |
| ULT | Ultimate | 6K | Requires agile three-finger movement |
| FBD | Forbidden | 6K+ | Wide notes, the ultimate challenge |
Press the matching key. FBD charts add wide notes spanning lanes — any covered key triggers them.
Hold the key. No release timing; FBD lets you transfer mid-hold.
Mouse: keep the cursor inside the purple region. Stray too long and input briefly dies.
Quick mouse flick — left (yellow) or right (green), covering the note's horizontal length.
Advantaged side gains ×1.25 POWER / DEFENSE
0 PENALTY → 100% STATS | 1 → 89% | 2 → 56% | ≥3 → 0%
Cast
Protagonists
Five students, five schools, one long shadow over the world.

“If you can be happy, why wouldn't you be?”

“I perform, because I have to perform.”

“The painted sky really can look like Heaven.”

“Swing first, guard up, and swing to hurt.”

“Not everything written has worth.”
Q&A
FAQ
Quick answers before you dive.
IN FALSUS LAUNCHES 2026-09-09 — DEMO AVAILABLE NOW
Free demo on Steam. Full game September 9, 2026.
